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The Marvellous Miss Take Torrent Download [Torrent]

Updated: Mar 18, 2020





















































About This Game The stealth genre gets turned on its head in The Marvellous Miss Take – the only heist adventure that invites you to steal with style!Break into 25 unique art galleries as three different thieves in search of the ultimate score, evading guards and using gadgets to get away with your priceless haul. Unlike other stealth games though, there’s no time for waiting in the shadows until the right moment! Wandering guards decide their patrol routes on the fly, security cameras keep watch over everything and even innocent gallery goers just visiting to admire the art might raise the alarm if they see something suspicious. Only quick wits and even quicker reflexes can help you grab the loot and escape unseen – there’s no option for violence and the clock is ticking!Game featuresOrganised Chaos – More than your typical stealth game, The Marvellous Miss Take is a fluid, high-speed game of cat and mouse! Random guard patterns require players to think on their feet rather than hiding in the shadows, and one false move means escape can be snatched away from you in seconds.Wits, Not Fists – Forget violence, takedowns or picking off guards one by one… distraction's the key to success here! Each stage stays tense from the first step to the last, so put your gadgets to good use to keep out of trouble and pilfer everything you can before someone spots you!The Bigger Picture – Sneak into the 25 multi-floored galleries as one of three different characters, each of which has their own unique skills and goals. Can you escape safely with the maximum amount of loot and grab yourself a perfect ranking?Artfully Accessible – Streamlined, intuitive mouse controls let you explore the colourful world of The Marvellous Miss Take with ease, making the exciting puzzle-cum-stealth action accessible to players of all ages and skills. 1075eedd30 Title: The Marvellous Miss TakeGenre: Action, Casual, IndieDeveloper:WonderstruckPublisher:Rising Star GamesRelease Date: 20 Nov, 2014 The Marvellous Miss Take Torrent Download [Torrent] the marvellous miss take download. the marvellous miss take gameplay. the marvellous miss take. the marvellous miss take 日本語化. the marvellous miss maisel review. the marvellous miss maisel cast. the marvelous miss take free. the marvellous miss take free download. the marvellous miss take wiki. the marvellous miss take steam. the marvellous miss maisel imdb. the marvellous miss maisel. the marvellous miss marvel. the marvellous miss jones. the marvelous miss take download. the marvelous miss take review. the marvellous miss maisel season 2 Know what you're getting into.I rate this 7 of 10. This is initially a very good game with great stealth mechanics that, after its first half, actually feels too long and becomes a chore if you want to complete it. The global achievement stats are a testament to that, only 2.6% have completed it (normal "story mode" completion, not with all the extra stuff you can do in the game). That compares to 42.7% who have gotten the first achievement, which is not a trivial one. All this is almost one year after its release. Many people seem to like the game (for good reasons) and play it to a considerable extent, but only very few finish it. (The phenomenon is ofcourse natural and can be seen with other games, too, but much weaker. This game makes most people give up on it, much more than other games.)If you are a normal gamer who doesn't mind abandoning a game at the point where it gets tedious, this is fun for a while.If you are a gamer who likes to at least play to the end, this game drags on and the difficulty is far beyond the nice and friendly game that it seems to be in the beginning. Restarting and hoping for better random conditions will happen alot. The game is good enough to have kept me playing to the end, though.If you like to complete the game with all achievements and extra stuff like beating par times on each level, then be prepared for some frustration over the imprecise controls when things become hectic, the randomness and the lots and lots and lots of restarting a level. I persevered and did even that, but was it fun? Some moments yes, alot of the times no. I feel a little sorry about the amount of time I poured into this, but I didn't want to stop at a 85% finished game. Now I'm glad to uninstall it even though there are some "pro" and "dev" time limits left to beat.Also I don't like how the game never stays at a smooth frame rate (probably for everyone, check the forums), even though I'm far above the system requirements. I'll have to assume this is due to bad programming and misuse of middleware. When you're running on too many layers of software, performance and timing problems are likely to happen. The slight stuttering doesn't ruin the game though.Finishing with the positive things, this game has nice stylish graphics, and great music that fits the style. And the gameplay is really nice, the stealth mechanics are well done and you are never unclear about what's going on and why a guard has "caught your scent". The difficulty ramps up smoothly, so the point where it starts to become tedious will depend on your tolerance and skill. But that point will come for most people, so know what you're getting into.. I really wanted to like this game. From the outset the presentation is delightful. The mechanics are simple but neat. The control is a little wooly (click on a destination and Miss Take will walk there - hold the button down and she'll run), meaning that you sometimes get spotted by a guard because you clicked one pixel too far around an object so you end up on the wrong side of it. And that gets to the meat of why I couldn't get on with this game. It's a problem not unique to this game, but to many stealth-based games. Random patrol patterns - the guards move at random, giving you no means to plan your approach or escape. What this means is that one of two things happens - you wait around forever for the guards to move in such a way that opens up an opportunity for you to sneak through, or, you get caught becuase all of the guards randomly converge on the exact place you are. If you're a fan of retrying the same mission over and over again until you luck out into a run where the guards don't randomly screw up your plans, then this is the game for you.. W4MM - Looking to play! Want to chase me around an art gallery with dogs and alarms? (London) You: A bunch of chunky goons; 6ft+ only Must be radiating a translucent cone from your eyes to indicate your field of visionMen in uniform with random patrol paths Me:A lithe, classy redhead in a hat (you'll know me when I drop the hat and run when you spot me)Into toys :) and I will bring them (glue, cat noise makers, teleporters; that's how I like it)The stealthiest fun you will ever have!;) Catch me while you can, boys!If you're into pure stealth experiences The Marvellous Miss Take certainly knows how to please. I myself am often found crouched in the shadows, stuffing things into my pockets, being the creep that I am. And, as such, I can tell you what makes a great stealth game. An adequate stealth game gives you steady feedback on how visible you are at any given time and makes it clear how alert your opponents are. A good stealth game is all about cunning movement, where actively removing threats is impossible or undesirable. A great stealth game takes all of the above, adds a heap of character, and then does something you've never quite seen before. Miss Take is a great stealth game.Like spitting into the hair of a tall guy a couple rows in front of you in a dark and crowded movie theater, The Marvelous Miss Take is a pure stealth experience. You cannot incapacitate guards and your goal is to get the loot and get out without being caught. If you get caught, you lose. However, where Miss Take really shines is in its focus on getting into and fleeing from danger. You could take your time on every level and get through the game easily. But if you want to get through well, you'll have to beat the par times for each level. This might sound awful to old stealth hats, but the game doesn't punish you for being seen as long you can get away. And as anyone who has run naked down a public street of a major city knows, that has some veracity (provided you have no obvious tattoos or weird scars). In fact, being seen is a great way to get the guards to stop patrolling near the loot and come stomping to where you decided to give them a show (as most fellows will). At least this is how it plays for two of the characters.What!? Multiple characters and playstyles? Take a minute to collect your popped monocle, reader. Yes, Miss Take has three characters that play quite differently. With the eponymous Miss Take you have to collect all the paintings in each level and you are usually given some sort of tool to help: smoke bombs to hide, noise makers to distract guards, a teleporter to move quickly to where you throw it, etc. However, if somebody notices you and you run for it, she'll drop her hat, which you have to get back before you exit, making drastic evasion riskier. Her extra goals are to beat a par time and collect loot behind display cases you have to smash (alerting anyone nearby). Your first ally is a more traditional thief, who can't run but has no par time to beat. Your optional goal is to take your time and not be seen. His inclusion was especially nice, since that's the sort of trimming-a-bonzai-tree, patient experience I play stealth games for and lets aficionados of the genre feel like they can ease out of their comfort zone. And finally, the third is a teenage pick-pocket who has to get up close to a guard, stay there for long enough to snatch a key and then unlock a safe that will set off a blaring alarm. She has no tools, but she doesn't drop her hat when she springs into action like a kangaroo wearing moon shoes. Once again, the goal is to do it quick (certainly not what she said).This plays out over 25 levels, which you will go through once for each character with minor changes for each one. Much like the interiors of our protagonists' purses, it's an impressive amount of content. And the difficulty most certainly rises to meet your mounting skills (oh my!), with later levels adding threats like security cameras, dogs that will pick up your scent, and lasers that will limit your movement. Add these to the basic threat of guards with random movement patterns, and you have yourself a challenge, sir. Fortunately, the game also gives you tools to deal with the rising chaos. Miss Take's tools are obvious, but each character can make a sound to draw guards to the area; controlling their movement for a time (and without breaking the stealth bonus for our traditional thief). This is essential, since while random patrols provide a pleasant risk, it would be terrible if you had to wait for them to move into or out of the ideal position for half an hour while the RNG has declared the order of the day is back and forth like the ping pong savants' international tournament for obsessive compulsives.And if this extensive love letter to Miss Take isn't enough, the aesthetic of the game is perfectly fitting a game about art and the acquisition thereof. The soundtrack is stellar, with a good selection of lovely hard bop jazz. The models are fairly simple, but the animation is good looking and lively and the use of bright colors make sure Miss Take looks timeless rather than basic. The characterization of our heroes is strong and - despite their seemingly misanthropic profession - they're made quite likable, like a bunch of posh Robin Hoods, in comparison to the completely deplorable villain. The game isn't terribly verbose (unlike me), but the dialogue that is there is often witty and enjoyable.Miss Take does have her worts, they're just small and mostly out of sight (like behind the knee or something). Despite the quantity of levels and the small efforts to make differences between them for each of the characters, the setting for every level is the same style of art gallery. Only the layout and time of day changes. Graphics options are pretty solid, but it gets a little funny about the resolution when alt+tabbing out of the game. You can't fine tune the volume controls or rebind keys. I found using pure mouse control to be less than smooth, but using the keyboard to walk fixed that (the 360 controller also works). And the glue tool has some problems. For some reason glued enemies would stay alert and constantly aware of my position until the glue ended, causing some problems. But really, if Miss Take were a painting, the stain of these would only amount to a single drop of coffee from the spit-take at how otherwise amazing it is. So, yeah, The Marvelous Miss Take is easily the best stealth game I have played in some time. Worth twenty dollars? Maybe, if you just need your skulking in shadows fix. I'd probably recommend waiting until it goes on sale for ten bucks. But absolutely get it then. If stealth is your thing, you won't be disappointed. If stealth isn't your thing? Well, Miss Take won't go out of her way to court you, but if you meet her halfway, she might provide you a chance to get into it (ba-zing).One Last Note:I read a couple comments to effect that some people were put off of this game by Feminist Frequency's endorsement of it. I won't jump to any conclusions about those that might feel wary about that. Frankly, if a group that is about a social\/political agenda, even one I was involved with, was pushing a game, I'd probably be concerned that I'd just have to sit through a parade of their memes rather than a game I enjoy. Don't worry about that. The Marvelous Miss Take will appeal to feminists for obvious reasons (and good for Miss Take for hitting that demographic), but it isn't a feminist game. It's a stealth game. A really, really good stealth game. A great stealth game.. The Marvellous Miss Take is a brilliant game.The fact that the guards actions are unpredictable makes the game especially entertaining to do as you are always having to think whilst in movement, to stop you from being caught. The game creates a vast sense of tension during your heist- with a game like this it really depends on your style of gameplay, as it is a stealth game- you have a few types of dealing with the guards; you can either lure the guards to investigate your current location as you swiftly move in the other direction, or you can simply wait for the guards to start to patrol- a very stealthy way to make yourself across the map. Sadly, you cannot get the feel of this game by watching the trailer or gameplay videos on youtube; it is better to simply get hands on. If you have played other games like this then there is no doubt you 'll like it.There are only two bad thing I have noticed with this game so far is that the tutorial lulls you into a false sense of security before you start the proper game- where it begins to make the maps more complicated and the guards' actions more unpredictable. Secondly, the avatar moves at a very slow pace, but it is not too much of an issue as so do the other characters- guards. As of yet I have noticed no bugs and there is no issues with the gameplayThe artwork is superb, it may not have the brilliant graphics of Crysis 3 at maximum, but it is very artistic and brightly coloured and has an almost cartoony look to it. Full controller support is very appealing to a game like this as it allows people to easily work through the game if they tend to consoles more themselves.I recommend this game to anyone who enjoys stealth games and likes thinking on their feet. If you have a slow mind and cannot cope with fast paced situations I do not recommend this game to you as it requires you to move if the guards see you, not just hide. If you have never played a stealth game before I reccomend this game as a starter for you amateurs.. Review Writen on: 27th November 201410\/10! Such a great and simple concept for a video game! I love the art style of the game and overall just love the stealth gameplay through the whole game. The title of the game "The Marvellous Miss Take" is pretty clever which makes me like the game even more. Throughout the game you learn how to beat certain levels and how to get around certain art museums.The challenge's to get a fast time and to get the bonus objects just makes the game so much better! I would reccomend getting the game while it is on sale at (50%) off. So far there arent any bugs in the game which I have noticed but if there are I will still love the game for what it is worth. Hope the developers keep updating this game and maybe in the future they could make free DLC which would extend the gameplay just an extra hour or so.- Simon. Heisting With Wits Not FistsEven though there isn't much competition, this is the best and most replayble stealth game of the year. Miss Sophia Take needs to get back her rightfully owned art pieces from various levels. Might not look it, but the game is quite experimental and challenging underneath the top-notch poppy cartoonish presentation. The art design and jazzy soundtrack are sublime. It's a game designed around non-violence and ghosting, which is even lacking among the greatest stealth games that still allow you to knock out every guard but this game is all about getting in and out of a level sight unseen. The control method is more like an RTS where it's mouse-only (although you can use WASD) but with one unit set against guards, cameras, dogs, and lasers. You move with the LMB and you can hold down for whistling to distract an enemy. with RMB, you can throw a gadget like a noisemaker or teleporter. My one gripe about the gadgets is they're not used in enough levels, and the glue gadget is almost entirely useless but is only required for just a couple of levels. It's very arcade-y where you have par times to beat and short multi-tier levels to traverse, but the random enemy placements will make you act on your toes. Sometimes that randomness can lead to being boxed in by large vision cones but realise there are only 4 types of placements, so respawning multiple times after failures is not so bad. It's hard to get angry when Miss Take, the good version of Carmen Sandiago, is spotted and throws her hat and hands in the air as she flees from being captured. Dogs are usually the most annoying enemy in stealth games, but here not only do they look cute but their small vision cones allows you to literally make them trail around in circles which is useful in later levels when they can be an obstacle to your goal. The other playable characters make for different stategies and goals in their more ghosting-frinedly versions of the same levels, and even after 10 hours of completing 25 levels, I still found their epilogues left to unlock.I found the civilians really annoying when you're trying to round a corner and get a painting at the same time while they're gawking at it, slowing down your movement and possibly getting you spotted. The story itself is quite light-hearted, with a good sense of humour ("You're Batman, I get it"). The characters are likeable, especially Daisy where there's a whole motherly thing going on between Miss Take and her. There aren't many surprises in the plot, but the character banter between levels in your house are appreciated that gives a more family atmosphere as you three try to help each other out along the way. If you're up for a cute and challenging game, this is a steal.

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